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Video Game Character Creation (limited to 15k polygons) - Orc Female

Back in 2nd semester of CADA (Formerly known as Truemax), we had to create a videogame character from scratch over the course of 4 weeks. It was a ton of fun to develop and build from concept to animation ready and rendered over a short timeframe.
Though I've since moved on from 3DCoat to Substance Painter, I am quite happy with the way the tattoos turned out as well as the skin. Considering there's no subsurface scattering.

Character creation, texturing, rigging and posing! Made a character in 3DS Max and painted in 3DCoat

Character creation, texturing, rigging and posing! Made a character in 3DS Max and painted in 3DCoat

Character creation, texturing, rigging and posing! Made a character in 3DS Max and painted in 3DCoat

Character creation, texturing, rigging and posing! Made a character in 3DS Max and painted in 3DCoat